Playtest, Crime & Cars
Update 0.7 is here, and it marks the start of our first real playtest 🎉. It's packed with new ways to make money, and new ways to get into trouble. Crime, cars, drinks and a lot of quality of life changes all land at once.
The biggest addition is store robbing 🔫. To rob a shop, you'll need a weapon and the nerve to use it on the shopkeeper. Every shop has its own value, and some are easier targets than others, which depends on your reputation: the lower it is, the more feasible a robbery becomes. How the shopkeeper reacts is unpredictable. Some hand over the contents voluntarily, some fight back, and some secretly trigger a silent alarm. You usually walk away with money and sometimes a product from the shop, but every robbery raises your wanted level, and robbed shops will remember you: expect higher prices, or no service at all. A robbed shop also stays closed or runs low on stock for a while, which affects everyone, not just you. Covering your face might keep your name out of the shopkeeper's report, and part of your loot is dirty money that has to be cleaned first.
That's where money laundering 💸 comes in. Money launderer NPCs will wash your cash, but they take a cut. The better you know a launderer, the more money you keep after washing it.
If you'd rather stay on the legal side, the new brewing system 🍺 has you covered. Fill a cauldron over a fire with water, add your ingredients, and stir from time to time. After a while, you'll get a drink. You can age drinks in barrels or distill them in a distiller to improve them, and every drink is rated with stars ⭐.
There's also a lot going on in the world of vehicles 🚗. The new Car Selling & Trading Point lets players sell and auction cars. As a taxi driver 🚕, you can drive real players around or bring NPCs from one place to another, and there's a new taxi depot in Paddington. Fuel now drops dynamically, weather changes how cars handle (rain makes streets slippery, off-road terrain slows you down), and you can lock and unlock your car with Shift + Right-click or kick passengers out by pressing F. The police can now use spike strips to stop cars. In the air, private jets ✈️ are now available, and helicopters and planes fly with more realistic physics. Playtesters should keep an eye out for the Beta Collection car and its mechanic effects, which are only available during the beta phase, and never again ⏳.
And more is waiting: C4 💥 explosions get bigger the more C4 is stacked, ObliMaps 📍 merges the Discoveries and GPS apps into one, companies get more roles with permissions and extra storage access blocks, and there are a lot of new houses to buy or rent 🏠. The airport exterior is finished ✈️, and Sampaio keeps getting more detail.
Full Changelog
🚗 Vehicles & Transport
- Added the Beta Collection cars. → The Beta Collection car and its mechanic effects are only available during the beta phase, and never again.
- Added the Car Selling & Trading Point. → Players can sell and auction cars.
- Added a Gas Station in the Industrial Area.
- Added a Taxi Depot in Paddington.
- Added the Taxi job. → Drive real players around or bring NPCs from one place to another.
- Car fuel consumption is now dynamic.
- Weather now affects how cars drive. → Rain makes streets slippery, and off-road terrain slows cars down.
- You can now lock and unlock your car with Shift + Right-click.
- You can now kick passengers out of your car by pressing F.
- Added private jets.
- Improved the physics of helicopters and planes to make them fly more realistically.
🏢 Companies
- Added more roles within companies, along with role permissions.
- Added more storage access blocks to access company storage.
🔫 Crime & Police
- Added store robbing. → Hold a weapon and interact with a shop NPC to start a robbery. Some shopkeepers hand over the contents, some fight back and some trigger a silent alarm. → Every robbery raises your wanted level, and robbed shops remember you. → Shops stay closed or low on stock for a while after being robbed, which affects all players. → Part of the loot is dirty money that must be laundered.
- Added Money Launderer NPCs. → Launderers take a cut of your money. The better you know a launderer, the more you keep.
- Added two more Money Launderer NPCs.
- Added C4. → Explosions get bigger the more C4 is stacked.
- Added Police Spike Strips to stop cars.
- Added the new police rank "Constable".
💰 Economy & Activities
- Added the brewing system. → Fill a cauldron over a fire with water, add ingredients and stir from time to time to get a drink. → Drinks can be aged in barrels or distilled in distillers. → Drinks are rated with stars.
- Added price chart categories to the stock market.
📱 Phone & UI
- Merged the Discoveries and GPS apps into ObliMaps.
- Added /sign.
- Added new moderation menus.
- Disabled the locator bar.
🌍 World & Building
- Added a lot of new houses to buy or rent.
- Added new houses in North Sampaio, Blackwing and Paddington.
- Decorated more buildings in Sampaio.
- Finished the airport exterior.
- Updated the world border.
🐛 Bug Fixes
- Fixed car trail particles disappearing when driving down blocks.
- Fixed "Mark all messages as read" removing money from spam messages.
- Fixed a gun shop not giving out the gun.
- Fixed NPC shops not opening correctly.
- Fixed certain junk phone apps not working.
- Fixed fireworks not being usable.
- Fixed players not being able to shoot with guns.
- Fixed NPC chat bubbles staying persistent when unloading chunks.